The latest installation of Chained is at Future of Storytelling's Story Arcade in New York City, a pop-up featuring 7 other curated pieces. To preserve the intimacy of the experience, Chained is ticketed separately (or as part of a deluxe bundle). It will run there until Mar. 24, 2019.
The Victorian era VR experience incorporates live actors, who improvise to create a unique story for each and every participant. “There is no pre-recorded dialogue of any kind,” said “Chained” creator Justin Denton in an interview with Variety in December.
Following a three-month run in Los Angeles, Chained is being featured in Future of Storytelling’s Story Arcade, a pop-up installation in New York City’s Chelsea district, from Feb. 23 through March 24. That’s where I saw it.
Using the time-worn and trusty narrative of Charles Dickens’ “A Christmas Carol” as its platform, MWM Immersive, a division of Madison Wells Media, is finally taking location-based virtual reality to its logical conclusion and merging it with an immersive theater experience.
What if you could visit a Victorian-era world to ponder that life-important topic, all while being guided by a host of ghosts, spirits that are quietly but insistently eager for you to ponder what's at the center of the season?
MWM Immersive today announced Chained: A Victorian Nightmare, a new location-based VR experience based on Charles Dickens’ classic Christmas story, A Christmas Carol. The piece is set to run at the GreatCo studio in LA from tomorrow until January 6th.
Justin Denton, director of the much buzzed about Legion FXHoloLens experience at SDCC 2017 has channeled his love of immersive theatre into an all-new hybrid immersive theatre/VR piece that adapts the heart of A Christmas Carol.
Chained places you directly in the role of Scrooge, making this a personal, meaningful, and interactive experience. The VR headset allows you to cross over into the spirit world of 19th-century London and come face to face with Bob Marley and the ghosts of your past, present, and future.